A comic-based adventure game for CNR (Italy's National Research Council), made using a customly developed editor (CAGE).

Platforms iOS, Android
Status Episode 1 released
Release Date January 12 2017
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What I did as a hired mercenary

  • CAGE Editor: an advanced tool/framework to visually create scenes, dialogues, inventory systems, conditions etc. straight from Unity's editor
  • Full coding for the game
  • UI

Credits whodunnit

Andrea Fazzini [CherryBrain]
Story, Dialogues, Game Design, CAGE Concept
Mario Bellina [Monkey4]
Story, Dialogues
Daniele Giardini [Demigiant]
CAGE Editor, Coding, UI
Lorenzo Magalotti
Art
Dario Mattia
Music, SFX
CNR
Funding